Maximum allowable parlay for soccer is 3-team. Maximum parlay wager is $25.
All soccer bets will be settled on 90 minutes of play. This includes any time added by the referee in respect of injuries and other stoppages. In major knock-out tournaments, for example the latter stages of the World Cup, where a winner is required in order to progress to the next leg, bets are still settled on 90 minutes of play. Extra Time, Golden Goals and Penalty Shoot-Outs do not count.
Match details, such as dates and kick-off times, displayed on the website are for guidance only and may be amended or taken off the board at any time. Soccer bets will have no-action if the match is officially postponed with no make-up date announced or if the make-up date is more than 24 hours away.
If a match is abandoned and/or suspended all bets shall be void unless the relevant wagering option has already been decided. For example, a bet on the “First Goal Scorer” will stand if a goal has already been scored.
Soccer player props like “Player to score the first goal”, last goal and first goal for their team. Will be settled on 90 minutes of play. Extra Time and Penalty Shoot-Outs do not count towards the wager.
Where a venue is changed, bets will stand unless the game is to be played at the original away teams ground in which case all bets will be voided.
For soccer wagering, in order to place your bet correctly you must predict the result of at least one game choosing either:
- The Home team
- The Away team or
- A draw
Should you parlay multiple games together, you must win all games in the parlay in order to collect any winnings.
Bets taken on “Half Time Results” will be settled on 45 minutes of the first half plus any added injury time or stoppage time.
Bets taken on “Draw No Bet” must predict which team wins the match in regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages). In the event of the match ending in a draw (tie), bets will have “no action”.
Future bets placed on “Odds to Win” must predict the team winning the division, league or any other tournament and will be paid as soon as the said division, league or tournament has finished.
Bets taken on “Correct Score” must predict the match score at the end of regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).
Bets taken on “Double Chance” must predict the outcome of the match based on three selections, either:
- the Home or Away team wins,
- the Home team wins or draws or
- the Away team wins or draws
Bets taken on “Half with Most Goals” must predict which half has most goals scored by either team in regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).
When betting on “Soccer Special Props” or “Match Specials” you are required to predict the team or teams to win the game, event, tournament, competitions, match-up or any other situation within the game. Any cancelled or postponed game will cause the entire event to have “no action”. Soccer Specials will be settled on 90 minutes of play.
Beach Soccer is based on 36 minutes of play (3 periods of 12 minutes) followed by extra periods and penalty shots, if necessary, to decide who wins the match. Bets are graded on normal regulation time (36 minutes plus any time added by the referee in respect of injuries and other stoppages). Extra Time and Penalty Shoot-Outs do not count for wagering purposes.
Soccer Asian Handicaps (Alternative Lines)
An Asian handicap is a type of wager where a handicap is applied to the match in order to make the prices more equal.
The favorite in a game will have a negative handicap represented with a (-) symbol and will have to win by more goals than the handicap in order to be a winner.
The underdog in the game will receive a positive handicap represented with a (+) symbol which will be added to the final score.
The handicap will be added to one side only.
There are three types of Asian handicap:
- Whole ball handicap (for example: -0,-1,-2).
- Half ball handicaps (for example: -0.5, -1.5, -2.5).
- Split ball handicaps (for example: 0 and -0.5, -0.5 and -1, -1 and -1.5). A split ball is an offering between a half ball and a whole ball, the wager is being split equally between the whole ball and half ball handicaps. The display of 0 and -0.5 ball handicap will show as -0.25 ball handicap.
For an in-depth explanation on how Asian handicaps work please visit the following link.
For corner kick props on soccer, “Bets on number of corners” refers to number of corner kicks taken and not corner kicks awarded.
Bookings Betting Rules
A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a game is three (one for a yellow and two for a red, the second yellow card does not count).
Any bookings to a non-player do not count towards the wager.
Extra time does not count nor do cards shown after the final whistle count towards the wager.
Penalties means betting on a penalty being awarded and taken during a game. Penalty Awarded means betting to predict whether a penalty will be awarded in a game, the options available are “Yes” or “No”.
Penalty Shootouts means betting on which team will win the penalty shootout. In spread betting the result includes all penalties taken in the shootout, including sudden death. When betting the total the result only includes the regulation ten penalties in the shootout and does not include sudden death.
Clean Sheets means betting “Yes” on a team to keep a clean sheet (not to concede a goal) or “No” on a team to keep a clean sheet (to concede a goal).
To win to nil means to predict if a team can win the game without conceding a goal after regulation time, excluding extra time or penalty shootouts.
For wagers referring to tournaments, goals scored in extra time will count.
On general soccer betting props that mention odd or even sides, 0 (zero) is counted as an even number.