All the rules are subject to frequent changes without prior notice. The rules protect you and your money and by using betagame.ag we acknowledge that you read them and are in agreement.
NFL and NCAA football betting props
SCORE FIRST in the game
First team to score in the game. If a team scores and the game is cancelled or postponed afterwards, all wagers stand regardless of how many minutes have been played.
SCORE LAST in the game
Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores last will be the winner.
SCORE IN THE FIRST 7 1/2 MINUTES:
7 1/2 minutes must be played. If the game is cancelled or postponed after 7 minutes of play all wagers stand.
TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS
Must be an official game (55 minutes of play) and includes overtime.
FIRST SCORING PLAY (touchdown or FG/safety)
If a team scores and the game is cancelled or postponed afterward, all wagers stand regardless of how many minutes have been played.
3 UNANSWERED SCORES
Extra points or 2 point conversions do NOT count.
All players must take the field and play for action. Results are based on the official stats from the game. A kicker who does not participate, due to shutout, but is suited up and available is considered to have played.
PLAYER TO SCORE THE 1ST TOUCHDOWN
Players must be active (as per the official NFL Game Book) for bets to have action. The player in possession of the ball as the plane of the end zone is broken is deemed the winner. QBs listed must cross the goal line with the ball to be winners.
NCAA Football conference championship futures rules
If the conference has an official championship game, the winner of the championship game is deemed to have won that conference.
If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers. If a conference has co-champions, and no team is picked by the BCS, ALL team bets will be graded as “No action” and refunded.
For divisional odds within conferences, the team participating in the conference championship game will be considered to have won that division.
NBA games must go at least 43 minutes to have action. For all other basketball leagues the games must go at least 35 minutes unless otherwise specified.
The special teaser in basketball gives out 7 points.
Game and 2nd half wagering on team sides or totals include any overtime scoring.
Wagers on 4th quarter lines do not include overtime scoring.
An NBA basketball team must play all 82 games for wagers on its season wins to have action.
Teams to win each conference is for the regular season only. In the event of a tie, the team who gets the lower seed (1 seed is lowest) in the conference tournament is the winning wager.
In general the home team in International Basketball is displayed on the bottom, but in case of games played on a neutral court, either team can be placed on the bottom.
We refer to NBA.com for official game statistics. Las Vegas Wagering Rules will apply to any situations not covered herein.
General game props
Game must go at least 43 minutes for wagers to stand.
Second half props will include OT unless specified.
4th Quarter props does not include OT unless specified.
The player must play for wagers to stand.
Player to Score the Most Points Props will only consider the players listed for the specific days games. In case of a tie between 2 or more players the wager is no action.
Props worded as “player must start” indicates that the player must participate in the game for the bet to have action.
NBA player prop rule
Player to Score the Most Points Props will only consider the players listed for the specific days games. In case of a tie between 2 or more players the wager will be graded as no action.
NHL: At least 55 minutes of play needed for bet to have action. Overtime counts.
Overtime: For wagering on games in the National Hockey League, the final score includes overtime.
NHL 3 way bets don?t include overtime. In three way lines in the event of a draw, the draw line will be deemed the winner and the sides will be graded as a lost.
For wagering purposes, winners and losers are determined by the final score, provided that the game has gone the minimum time as specified above.
Regardless of the number of goals scored during the shootout portion of overtime, the final score recorded for the game will give the winning team one more goal than the score at the end of regulation time.
Personal Player Stats during an NHL Shootout are not taken into account for certain proposition bets for eg: Player Total Shot on Goals, Player Total Points, Player Total Goals.
Las Vegas rules, regulations, payoffs and wager types apply where not covered herein.
Betting on hockey is done by laying or taking goals and money odds. The minus (-) indicates the favorite; the plus (+) indicates the underdog. Example:
[Bruins + 1/2 Even] [Kings – 1/2 -1.40]. You must lay 1/2 goal and $140 to win $100 on the Kings. You must bet $100 and take 1/2 goal to win $100 on the Bruins.
Grand Salami: The Grand Salami will be decided by the total goals scored in all games scheduled in the given league for the given day. All scheduled games must play their three full periods. If any scheduled game is canceled or stopped before three full periods are played, all wagers on the Grand Salami will be canceled.
In general the home team in International Hockey is displayed on the bottom, but in case of games played at neutral sites, either team can be placed on the bottom. At least 55 minutes of play are needed for bet to have action. Overtime counts unless otherwise stated.
International Hockey: Regardless of the number of goals scored during the shootout portion of overtime, the final score recorded for the game will give the winning team one more goal than the score at the end of regulation.
Ice hockey – 3 way line
The game is official (action) after 55 minutes of play; NHL 3 way is settled without overtime (60 minutes of play)(Away/Home/Draw).
This wagering option does NOT include overtime or shootouts.
Any baseball wager listing one of the pitchers will be graded as no action if teams pitcher is changed before the game starts.
All wagers submitted as listed will be deemed as no action in case of a pitching change before the game starts.
All baseball wagers submitted as action will stand in case of a pitching action.
Major League Baseball games are official after 5 innings of play, or 4.5 innings if the home team is leading. If a game is subsequently called or suspended, the winner is determined by the score after the last full inning unless the home team ties the score or takes the lead in the bottom half of the inning in which the game was suspended. Then the winner will be determined by the score at the time the game is called. (This rule holds for betting purposes even if the game is suspended and /or completed on a different day than the event began). The maximum bet that can be placed on a baseball game to be competed the next day is $500. The overnight bet limits will be in effect until at least 10 a.m. Eastern time the day of the games.
When wagering on total runs or run lines, the game must go to 9 innings, or 8.5 innings if the home team is leading, otherwise it will constitute a “No Action” wager, and all money will be credited accordingly.
Baseball wagers are accepted as (Listed). In the event of a pitching change prior to the game, all wagers on the game with said listed pitchers are considered (No Action). All wagers will be refunded to the customers account. Starting Pitchers must throw at least one pitch for wager to be deemed (Action). Each team’s starting pitcher is defined for betting purposes as the pitcher that throws the first pitch.
When choosing Action (team against team, regardless of the starting pitchers) there might be an adjustment on the price if the starting pitcher does not start the game since the original price was based on the listed pitcher starting the game.
Any and all baseball series wagers must have all three games played by the end of a specified date for the wager to have action. If all three games are not played by that specified date then all wagers are NO ACTION, regardless if one team has two wins. All three games must be official by Las Vegas Gaming Standards (see our rules regarding baseball wagers and what constitutes an official result).
NOTE: Each team’s starting pitcher is defined for betting purposes as the pitcher that throws the first pitch.
NOTE: If we provide a baseball series price for a series that has four games, for grading purposes, the wager is based on the initial three games.
All baseball props must go the full 9 (8, if the Home Team is Winning) innings unless otherwise stated. They also must start the listed pitchers. In Baseball, all games that go at least the full 9 innings and finish tied as a result of a suspension of play, shall be graded as a push on all money line bets. However, all run line and total bets will have action. Note that this is an extremely rare occurrence. In the event of a change in Las Vegas rules, betagame.ag will adhere to the decision set forth in Las Vegas.
First Five Innings Bets are listed pitchers and the game must go a Full 5 Innings to have action regardless if the game is called or postponed after the 5th Inning.
Team to Score First Props are listed pitchers and will be graded as soon as the first team scores and once the home team has at least a chance to bat. If the home team scores first, that bet will be graded at that time and bets are action regardless of game suspension or postponement. If the visiting team scores first the bet will be graded once the home team has completed their at bat.
Will there be a Score in the First Inning Props are listed pitchers and will be graded as soon as the First Inning ends, all bet are action regardless of game suspension or postponement, as long as the First Inning is completed.
Total Runs+Hits+Error Props are listed pitchers and the game must go a full 8.5 Innings for bets to have action.
In-Game Betting Bets games must go a full 8.5 Innings for bets to have action.
Baseball Player and Pitcher Props are listed pitchers. The game must go a full 8.5 Innings for bets to have action. If there is a pitching change, all player props for that game will be closed immediately and when the game starts and its confirmed that a different pitcher threw out the first pitch other than the listed pitcher, those props will be graded No Action. All batters in player props must be in the starting line up for action.
Any baseball, softball, or little league game ending early as a result of a mercy rule will have action on all wagers (unless otherwise noted). Regardless of their starting/completion date, NCAA baseball tournament, NCAA softball tournament, international tournament and youth league tournament games have no action with the final result score.
Grand Salami: The Grand Salami will be decided by the total runs scored in all games scheduled in the given league for the given day. All scheduled games must be official and complete to be considered for the Grand Salami total. If any scheduled game is canceled or stopped, all wagers on the Grand Salami will be canceled. All wagers will have action regardless of the starting pitchers.
When placing a bet on the outright winner of a race, your driver must start the race for the bet to have action. Both drivers in a matchup bet must start the race for the bet to have action. In league championship betting, a driver must race in at least one race during the season for your bet to have action. The start of any motor race is defined as the signal to start the warm-up lap.
The official winner at the conclusion of the race shall be the winner for betting purposes.
The race must complete the scheduled number of laps and/or distance for specific proposition bets (pertaining to number of laps and/or distance) to have action; matchups, finishing position props and future bets will have action regardless. Races must be run within one week of the scheduled date for your bet to have action.
Boxing / MMA
The official stopping of a round before the sounding of the bell does not constitute a full round. A full round is only considered for wagering purposes when the bell sounds signifying the end of said round. A Boxing/MMA match must take place within 2 months of the specified date for your bet to be deemed “Action”.
In the event of a draw, moneys on the fight itself will be refunded. However, specific fight propositions must come as stated, such as a draw, either fighter by knockout or decision or a specific round knockout etc. Rounds propositions will be governed by the rules posted on our wagering sheets or as stated at the time of the wager. In the event that either fighter does not make the required weight but the bout goes on, the following stipulations apply: When the bell sounds for the first round, the bout will be considered official, regardless of the scheduled length or title. The bout must have the original scheduled length to have action on a rounds proposition.
If a match is shortened for any reason, bets will be governed by the official competition rules.
If a match results in a tie, bets will be no action.
For tournament match-up betting, both players listed in the match-up must tee-off for your bet to be deemed “Action”. The player with the most completed holes wins. If the players complete the same number of holes, then the player with the lowest score wins. If the players are still tied then the wager shall be deemed “no-action” and all monies will be refunded. Tournament and final round match ups do not include playoff holes (unless otherwise specified).
Should a tournament be shortened, or otherwise affected, due to weather conditions the official result will be used when settling, regardless of the number or rounds played. However, should there be no further play after a bet is struck that bet will be void.
Single day match-ups are wagers on the particular days 18-holes. Single Day match-ups do not include holes played as part of a completion from the previous days round or playoff holes considered part of the overall tournament score. Should a days round be shortened, or otherwise affected, due to weather conditions and the round is continued the next day, the full 18 holes shall be considered in determining the outcome of the bet even if they are played over two days. Both golfers must tee off for action. If both players end the 18 holes in a tie, the money line wagers shall be refunded and stroke line wagers will be deemed “Action”.
All round match-ups have action regardless of the date the golfers begin/complete the round.
The golfer to complete more holes in a tournament or single round match-up is the winner. If golfers both complete the same number of holes, the golfer with the lower score is the winner.
Golf Odds to Win: Wagers on a golfer who does not play in the tournament are graded as “no-action” and all monies refunded (unless otherwise specified). A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be lost.
Las Vegas Rules apply for any rules not mentioned here.
Stroke Line Betting: In golf the lower score wins. If you bet (-1/2) stroke, your golfer must shoot 1 or more shots lower than the opponent. If you bet (+1/2) your golfer must shoot the same score or a lower score than the opponent. Example: should you bet Singh (-1/2) vs. Mickelson and Singh shoots 69, Mickelson 70, then Singh (-1/2) is the winner. If Singh shoots 69 and Mickelson shoots 69, then Mickelson (+1/2) is the winner.
Rules for Finishing Top 3: In the case of a tie or multiple players finishing in the top 3 position, wagers will be paid using our Dead Heat Rule.
In the event of a dead heat (a tie) in a Future wager, stakes will be divided by the number of selections who tied with the divided stake settled at full odds. An example of a tie in golf would be 2 or more golfers having the best score for Top Country Player in a major tournament.
All bets are action regardless of injuries, scratches, non-starts, incomplete finishes or any other situation where placement cannot be determined.
We don’t pay track odds.
These are the maximum odds that we use:
Win – 21:1 – max payout: 5000
Place – 8:1 – max payout: 1750
Show – 4:1 – max payout: 750
Quinella – 51:1 – max payout: 5000
Exacta – 101:1 – max payout: 7500
Trifecta – 401:1 – max payout: 7500
Superfecta 401:1 – max payout: 7500
Daily Double 101:1 – max payout: 7500
Pick 3 201:1 – max payout: 7500
NOTE: not all types of wagers will be available on all tracks and all races. These can change at any moment.
If a match is abandoned or postponed (not played on the scheduled day) all bets are no action, except bets on the first try scorer if a try has been scored prior to abandonment.
If a game will be played at the original away teams ground in which case all bets will be no action.
Bets taken on first try scorer will be no action if the player does not take part in the game or comes on after a try has already been scored.
Maximum allowable parlay for soccer is 3-team. Maximum parlay wager is $25.
All soccer bets will be settled on 90 minutes of play. This includes any time added by the referee in respect of injuries and other stoppages. In major knock-out tournaments, for example the latter stages of the World Cup, where a winner is required in order to progress to the next leg, bets are still settled on 90 minutes of play. Extra Time, Golden Goals and Penalty Shoot-Outs do not count.
Match details, such as dates and kick-off times, displayed on the website are for guidance only and may be amended or taken off the board at any time. Soccer bets will have no-action if the match is officially postponed with no make-up date announced or if the make-up date is more than 24 hours away.
If a match is abandoned and/or suspended all bets shall be void unless the relevant wagering option has already been decided. For example, a bet on the “First Goal Scorer” will stand if a goal has already been scored.
Soccer player props like “Player to score the first goal”, last goal and first goal for their team. Will be settled on 90 minutes of play. Extra Time and Penalty Shoot-Outs do not count towards the wager.
Where a venue is changed, bets will stand unless the game is to be played at the original away teams ground in which case all bets will be voided.
For soccer wagering, in order to place your bet correctly you must predict the result of at least one game choosing either:
- The Home team
- The Away team or
- A draw
Should you parlay multiple games together, you must win all games in the parlay in order to collect any winnings.
Bets taken on “Half Time Results” will be settled on 45 minutes of the first half plus any added injury time or stoppage time.
Bets taken on “Draw No Bet” must predict which team wins the match in regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages). In the event of the match ending in a draw (tie), bets will have “no action”.
Future bets placed on “Odds to Win” must predict the team winning the division, league or any other tournament and will be paid as soon as the said division, league or tournament has finished.
Bets taken on “Correct Score” must predict the match score at the end of regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).
Bets taken on “Double Chance” must predict the outcome of the match based on three selections, either:
- the Home or Away team wins,
- the Home team wins or draws or
- the Away team wins or draws
Bets taken on “Half with Most Goals” must predict which half has most goals scored by either team in regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).
When betting on “Soccer Special Props” or “Match Specials” you are required to predict the team or teams to win the game, event, tournament, competitions, match-up or any other situation within the game. Any cancelled or postponed game will cause the entire event to have “no action”. Soccer Specials will be settled on 90 minutes of play.
Beach Soccer is based on 36 minutes of play (3 periods of 12 minutes) followed by extra periods and penalty shots, if necessary, to decide who wins the match. Bets are graded on normal regulation time (36 minutes plus any time added by the referee in respect of injuries and other stoppages). Extra Time and Penalty Shoot-Outs do not count for wagering purposes.
Soccer Asian Handicaps (Alternative Lines)
An Asian handicap is a type of wager where a handicap is applied to the match in order to make the prices more equal.
The favorite in a game will have a negative handicap represented with a (-) symbol and will have to win by more goals than the handicap in order to be a winner.
The underdog in the game will receive a positive handicap represented with a (+) symbol which will be added to the final score.
The handicap will be added to one side only.
There are three types of Asian handicap:
- Whole ball handicap (for example: -0,-1,-2).
- Half ball handicaps (for example: -0.5, -1.5, -2.5).
- Split ball handicaps (for example: 0 and -0.5, -0.5 and -1, -1 and -1.5). A split ball is an offering between a half ball and a whole ball, the wager is being split equally between the whole ball and half ball handicaps. The display of 0 and -0.5 ball handicap will show as -0.25 ball handicap.
For an in-depth explanation on how Asian handicaps work please visit the following link.
For corner kick props on soccer, “Bets on number of corners” refers to number of corner kicks taken and not corner kicks awarded.
Bookings Betting Rules
A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a game is three (one for a yellow and two for a red, the second yellow card does not count).
Any bookings to a non-player do not count towards the wager.
Extra time does not count nor do cards shown after the final whistle count towards the wager.
Penalties means betting on a penalty being awarded and taken during a game. Penalty Awarded means betting to predict whether a penalty will be awarded in a game, the options available are “Yes” or “No”.
Penalty Shootouts means betting on which team will win the penalty shootout. In spread betting the result includes all penalties taken in the shootout, including sudden death. When betting the total the result only includes the regulation ten penalties in the shootout and does not include sudden death.
Clean Sheets means betting “Yes” on a team to keep a clean sheet (not to concede a goal) or “No” on a team to keep a clean sheet (to concede a goal).
To win to nil means to predict if a team can win the game without conceding a goal after regulation time, excluding extra time or penalty shootouts.
For wagers referring to tournaments, goals scored in extra time will count.
On general soccer betting props that mention odd or even sides, 0 (zero) is counted as an even number.
For tennis Match Betting, two full sets must be completed for wagers to stand. Winner will be the player who advances to the next round. If fewer than two sets are completed all wagers will be considered no action.
All bets will stand regardless of any of the following taking place:
- Change of playing surface
- Change of venue
- Change from indoor court to outdoor court or vice versa
- Match is delayed/postponed to Later Date due to inclement weather
For tennis set betting, if the match does not start or is incomplete due to either players incapacity or disqualification, then all bets are no action.
Player to win 1st set prop will be graded after the first set is complete, regardless of the final outcome.
All other events that involve a scheduled length of play or time limit must play to their conclusion or have five minutes or less of the scheduled playing time remaining when the contest concludes to be considered official for betting purposes.
- All wagers submitted have a ticket number, we won’t take any internet wager claims if the customer does not have a ticket number.
- Any event or prop that has an incorrect description will be deemed as “No Action” and all tickets will be refunded.
- On regular teasers if a selection is a push, the teaser will drop to the next lower level, if a lower level is offered for that particular teaser. A push in a two team teaser without a loss will make the entire bet a push.
- When placing a wager on a 3 or 4 team special teasers, a push will result in a loss on the wager.
Collusion, fraud, and criminal activity
If we have reasonable grounds to believe that you are involved in collusion, fraud, or Criminal Activity, we reserve the right to suspend your account pending investigation.
We also reserve the right to withhold the whole or part of your account balance and/or close your account permanently. We reserve the right to recover from Your Account the amount of any pay-outs, bonuses or winnings which have been affected by any of the following activities:
You have been connected with any form of collusion, cheating, unfair or fraudulent practice, or otherwise any other criminal activity.
On any bet placed or game played, you have gained an unfair advantage over us via the use of collusive or fraudulent practice, or any cheating.
We become aware that you have been found guilty of fraudulent or collusive behavior at another online gaming business including charge-backs, or any criminal activities.
We become aware that you have “charged back” or denied any of the purchases or deposits that you have made to Your Account.
The basis of account suspension or intervention can be determined and verified by management via current cheating and collusion detection practices and software which are used in the gambling and gaming industry at the relevant time and are defined as follows:
Fraudulent practice is defined as use by you or any other person participating in any activity using the same account as you via the use of a stolen, cloned or otherwise unauthorized credit or debit card to fund said account.
Criminal activity is defined as money laundering and or the pursuit of any other legally punishable offence.
Unfair advantage is defined as the exploitation of a fault, loophole, or error in any of our existing software’s. Also included is the use of automated players also defined as ‘bots'(Robots, or Spiders).
Collusion is defined as the use of multiple accounts to gain an unfair advantage over the software and/or over the intended rules and limits per account as related to our listed terms and conditions. This includes the use of beards and movers as a medium of placing wagers or any other use of our existing software’s.
We will thoroughly investigate any case in which we believe the existence of any element of Collusion, Cheating, Fraud, or Illegal activities.
We shall complete any investigations in a timely manner. We will use all reasonable endeavors to ensure that we exercise our rights in a manner which is fair to you and to our other customers. In some cases these investigations may occur after we have initially suspended Your Account and/or withheld the balance of your account. In these cases the account in question will remain closed pending the result and completion of any necessary investigation.
We reserve the right to inform our business units, processing companies, electronic payment providers or other financial institutions we use, of your identity and of any suspected unlawful, fraudulent or improper activity.
betagame.ag reserves the right to terminate any account at any given time.
By playing at betagame.ag you agree to all our rules and terms and conditions.
If betagame.ag considers that a player is part of a betting syndicate or it has used any type of software or service to gain an advantage and maximize earnings, we reserve the right to withhold any payment(s) as well as to disable the account at any given time.
Recycling of funds is not permitted and will be considered abusing the bonus privilege.
*Recycling of funds is when a withdrawal is made and a deposit is made immediately afterward in order to capitalize on the reload bonus.